The cooldown on our combat resurrection spell Rebirth will be reduced from 30 minutes to 20 minutes in an upcoming patch:
We want to whack the cooldown from 30 minutes down to 20 minutes.
And just to say it, we have no current plans to lower it further and make it usable in arenas. A full druid team with a bunch of Rebirths sounds a little wonky.
While I am appreciative of any attention given to the lack of viability of Druids as 5-man healers (except when "backed up" by another healer), a reduced cooldown on Rebirth doesn't address the essential problem of not having a standard resurrection spell: you can't ressurect more than one group member unless one of those that died is herself another Druid or a "real" rezzer. If anything, this change is discouraging because it's likely the only improvement they've decided to make.
|
|
|

23 comments:
I'd rather have the addition of an extra normal unlimited rez rather than the cooldown of our combat rez reduced. :(
Sorry druids, but I have to agree with blizzard. Druids are fine just the way they are. They have made drood unique by having the only rebirth (in combat) spell in the game. I would rather the rebirth than a normal res. Having a normal res on my druid, would make it fell weird to play.
Just my thoughts.
@Philip: I'm not going to respond to your comment with a slew of reasons for why what you say is untrue (the most glaring of which would be that the other healers all have "unique" spells and still get a rez). Instead, I would encourage you to read an earlier post I made on the subject: http://resto4life.blogspot.com/2007/05/out-of-combat-resurrection.html
Hi, I'm Sakura from Shadowmoon-- Just wanted to add-- abolish poison will be available in Tree Form come 2.3
http://forums.worldofwarcraft.com/thread.html?topicId=1778027228&sid=1&pageNo=3
Let me clarify what I was saying, Philip. I was saying that I would prefer a regular normal rez in addition to the 30 minute combat rez, not in replace of.
Stop slamming on me! (Breaths) OK! I understand where you are coming from now. The worst part been a druid is to be hated on by other druids, so let me just say.
/agree - <3
Resto needs RES!
Anything less that 15min CD will make it into arena =) So here is how PVP defined PVE.
Even OOC rez + roots + travel form = very big cry.
Shava
Horde
Blackwing Lair
Why are Druids the only healers who cannot rez their teammates in Arena? I've pulled rez off in 2v2 and 3v3 as a Pally, it takes alot of "misdirection" and timing to pull off---I say give Druids a OOC Rez that when used, adds 5 min to the cooldown of Rebirth, with the max being 30 min.
If they gave us an OOC res, they would nerf our rebirth. No other class has a combat resurrection. It is one of the most powerful spells in the game.
The fact that rebirth has a 30 minute cooldown even when we don't have an OOC res should suggest to you just how much they would nerf it.
The 30 minute cooldown doesn't affect you if you're raiding at all; and in a five man; if one of the party wipes; regardless of whether your healer has rebirth or OOC res, 95% of the time it's a total wipe. So that argument doesn't really hold up.
Is it a pain to run back? IDK because I run back even when we have a resser (pally tank, spriest) because it's considered rude to make them run back every time while I lazily sit there waiting for him to do it all. You should always be running back regardless of your healer's res status (or you're a lazy jerk) so that argument doesn't really fly either.
I don't know who if anyone does PUG heroics, so if your guild is picking a pally or a priest over you for a heroic; either you are bad or your guildies are worse and it's time to /gquit.
I've never even run into the problem of being 'passed up' in normal mode instances back before I was raiding. Again, that doesn't hold up to water.
Feral druids do NOT have tools similar to warriors so I'm not sure where you pulled that one from.
And yes, "All the other healers can do it" is NOT a valid reason to QQ for a res. "Unique spells" has nothing to do with it unless you're comparing res spells, in which maybe you also think priests and/or pallys should get rebirth? ya, I dont think so either but that's more or less what you're arguing. It makes no sense.
If your 'friends' pass you up solely because you have a res, maybe your group should just learn to not die so much and/or you should make new friends.
Let's not even go into the fact that when I go into an instance, I certainly don't plan to die and I certainly don't play expecting to die.
Maybe i could see it going into 31+ point talent (Dreamstate druids are NOT healers. With 25+ points put ONLY into damage talents, they are mediocre damage dealers who can also heal in a mediocre way) but even then, druids are fine just the way we are.
PS - If you're raiding and like five out of the 25 people in your raid die, well; you've got an entirely different set of problems that a res will not fix. Which is also the case with most people QQing for an OOC res. Ressing doesn't fix skill problems or game knowledge issues.
I don't want to even BE in a group where one or more party members thinks druid healers' main forte is still HT spam.
I mean seriously, why in the world does it seem like so many druids wants us to overpower every other class? Let's say you all QQed enough and got what you wanted; you do realize that no other healing class would be wanted right? I mean that literally and I am not exaggerating. We wouldn't be wanted 'as much as' a pally. Pallys, priests, and shamans wouldn't be wanted AT ALL. Period.
JFC take the big picture here... Can you say, "Class Balance?"
Sigh. Apparently you cannot.
And IDK who thinks druids are bad five-man healers, or have a 'lack of viability.' I have been able to heal them just fine since I was in greens & blues.
I'm surprised YOU of all people would make such an ignorant comment as that.
"And yes, "All the other healers can do it" is NOT a valid reason to QQ for a res."
My point still stands, a Druid on his Arena team is the only healer in WoW PVP that doesn't have the potential/tactical out to rez a fallen teammate.
Part of Arena dynamics, especially matches that go long in the outlasting department with high STA and Resilience, is the potential threat of what the other side can do. When faced against Mage/Priest/X, there is always the concern about keeping the Priest in combat to prevent drinking and a rez at some point in the middle of the match.
A Druid/X/X team does not have this option.
@Sakura: That's great news! I'm a bit disappointed that it won't be able to decurse since the majority of "decursing" is curse and not poison, but it's better than nothing.
@Ferocious Bite: Here, here.
@Philip: <3 Sorry if I came across as aggressive. I hope I didn't scare you into agreeing!
@Shava: Oh, I agree. Rebirth should never be allowed in Arenas, regardless of how much its cooldown is reduced. But then again, neither should standard resurrection. Yeah, yeah. It's "easy" to keep the opposing team from ressing, but why should you have to worry about it? If you killed someone (in Arenas), they should stay dead!
@Megan: Ditto.
@Erica: I admit that I'm taken aback by your unmitigated vitriol. My recognition that healing Druids need a standard resurrection doesn't make me any less of a healer than you are. It means that I'm honest enough to recognize my limitations - limitations that are unfair in light of the tools available to other healers. "No other class has combat resurrection" - what would you call Reincarnate? It seems to be a resurrection spell (albeit self only) that can be used while your party is still in combat. It also completely wipes your aggro (technically, it was the death that wiped your aggro). Paladins have Blessing of Protection and Divine Intervention. While these aren't resurrection spells, they are certainly unique abilities that aid in a similar way (wipe prevention/recovery). Yet Paladins and Shamans are not without the ability to resurrect fallen comrades.
"The 30 minute cooldown doesn't affect you if you're raiding at all." Does it take your guild 30 or more minutes between attempts on new content? It doesn't take mine that long. Nonetheless, I'm not sure why this is relevant to the question of whether we need a standard resurrection.
"In a five man; if one of the party wipes; regardless of whether your healer has rebirth or OOC res, 95% of the time it's a total wipe." If one person in the party dies - at least in my groups - it is very rarely a wipe (the only obvious exception being my death or the death of the tank, and even then it's not a sure thing). It is, however, an opportunity to take a bio break while said person runs back to the instance to rejoin us. You seem to imply that I am a deficient healer and yet claim that one death in your groups is a wipe. Then again, you don't plan for people to die so it must never happen.
You say that Druids would suddenly become the only wanted healers. Yet Paladins have Blessings, Priests have Fortitude and Spirit, Shamans have Totems. Druids bring nothing even remotely close to these things to the table. As it is, Druids are frequently excluded from groups because of this one issue. Admittedly, I am never passed up as a main healer; I don't PUG, and I'm known to be one of the stronger healers in my guild. But that doesn't mean that I don't recognize it as being an unfair and unjustified handicap.
I don't mind you expressing a different viewpoint, but in future please refrain from name calling and insulting me (or others). There's no reason for it.
Also, as far as druids not having a "conventional" res, here's my take.
First off, it's undeniable, in the great scheme of things Battle Rez is much stronger than a normal ooc rez, maybe discounting arena. Let's all agree on this at least, Battle Rez is REALLY GOOD.
Second, maybe I was just really lucky when I was doing all my 5man junk and heroic grinding, but I almost always had another resser there. (of course no one ever died with me there, but hypothetically if they did we'd have been good.) Let's not forget how good Enhancement and Elemental shamans are and how good Shadow Priests are. There's no unwritten rule that the healer HAS to be the resser. Putting arenas aside, there's no real dire need for a ooc rez for Druids. Would it be nice? Sure. But EVERY class that can ooc rez has multiple, viable, roles in a group.
I'd bring up prot pallies (Which aren't bad for 5 mans!), but if anyone is going to die, it's probably the tank so that's sort of a bad idea.
Also in raiding not having an OOC rez is great 'cause you get to go get a drink when you wipe.
As was brought up here, I think the only place Druids are at a key disadvantage in not having an OOC rez is in arenas. But, from my experience and from people I know who arena far more hardcore than I(More of a PvE only player here), ooc rezzes in arenas, especially high ranked ones, don't happen too often. It's a disadvantage, but a minor one.
@Magna: Thank you for sharing your thoughts. You make some pretty good points. Not being able to resurrect isn't a problem if your group composition is flexible enough to bring along a non-healing specced Paladin or Shaman or Priest. The downside is that these offspecs are often less optimal in more difficult instances where you need as many forms of crowd control as you can muster. Yes, you almost always have room to fit one of these off-specced healers in, but that isn't to say that one will always be available (we have all of one Shadow Priest in my guild, no offspec Shamans, and the offspec Paladins are all Prot-specced). None of the other healers have to worry with such a restriction.
And yes, it is nice to get a break when your raid wipes, but I don't think that's a very good reason to argue against being able to provide the resurrection service to your falling guildmates. =) I would love to be able to help lighten the load on Priests, Shamans, and Paladins.
Whatever happened to the idea that Tree of Life would get OOC rez, Moonkin would get an indoors Root, and only caster form could BRez?
Keep up the good fight! We druids need resurrection parity!!!!
I agree and have been struggling, fighting, sulking over this issue ever since BC came out. That's when the absence of OOC rez became strikingly noticeable.
For the horde!
Magna: "I'd bring up prot pallies (Which aren't bad for 5 mans!), but if anyone is going to die, it's probably the tank so that's sort of a bad idea."
My husband is a protection paladin and I've been lucky in having him tank for me. He never dies (ofc he's one of our MT's for the guild) if anyone dies in our 5 mans usually it's either suicidal dps or me :) But he takes care of the OOC rez for me.
One possibility is give druids an OOC rez but every time it's used, it resets the timer on Rebirth to 30mins. To prevent any "exploitation" on the druids behalf.
My guild has always been druid heavy, we used to do the old 5-mans (when corpse runs were loooooong) with one druid of each flavor and a hunter and a warlock, and some good jumper cables in the mix too. Whose res was ready was always part of the fun.
*smiles* I'm looking forward to the shorter cool down.
Adendra Mistrunner, denmomma to The Impalers, Scarlet Crusade.
Druids should be given better spells than any other class - we're druids for heavens sake!
Nuff said... :)
@Jeff: Yeah, instancing in BC brought the lack of a rez into stark reality for many healing Druids (the few of us that hadn't gone Feral). And Wrath of the Lich King will likely mean we'll face the same problem.
@Aftereight: I would be fine with the idea of our regular rez resetting the timer on Rebirth. Although I don't think it's a necessary change, if it would make others happy, I could accept it.
@Adendra: Wow - that actually sounds like a lot of fun. I think my highest Druid concentration was 60% - bear tank, a boomkin and me for Heroic Slave Pens. That was a really fun run!
@Pesce: Totally. Now where are my laser cannons?
As a member of a raid that regularly runs with 5-7 druids on any given TK/SSC night... this change is sick, sick, awesomely sick.
@Girl Meets WoW: I can't imagine having that many Druids in one raid! That must be amazing with the number of battle rezzes and Innervates (in addition to the various auras provided by our forms). I'm sure this is a very exciting change for your guild!
Post a Comment